Be inspired 25 free things to do in December From Morris dancing to Christmas carol services, festive story-telling to winter solstice festivals: Be inspired The best Christmas markets in the UK and Europe Celebrate the magic of the festive season with a trip to a Christmas market, at home or for a short break. Boundless breaks Competitions Days out Insurance deals. Join Boundless today Are you tired of searching for inspiration and things to do?
Boundless Digital Magazine November - December Sparkling skies and silent nights - a road trip north in search of Britain's most peaceful place. Shopping deals Enjoy great savings on eating out, active-wear, computers, homewares and more. Wellbeing, Dental and Health Discounts Maintain your families health and wellbeing with our helpful savings on sports equipment and insurance. Insurance and finance Trusted finance and insurance solutions to suit you. Ideas and advice The best motorway service stations If you're driving home for Christmas — or any time of year — Gloucester and Tebay services offer a welcome break from the road Favourite.
How to avoid Christmas stress It's time to be realistic about the high-pressure family traditions at Christmas time, says Dr Aaron Balick Favourite. Install solar panels to your home The government solar incentive ends in April , so act now to take control of your energy bills Favourite. This site uses cookies to help us better manage your website experience. Accept cookies and close. Oort Online underwent a name change in October to the current title Boundless.
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Also in October , it was announced that Boundless had been backed by Sony [7] to be a console exclusive on their PlayStation 4 platform, allowing both PS4 and PC players to share the same online universe and play together. Development on the game continues, with the Wonderstruck team working towards a public roadmap of upcoming features and updates to the game including new creatures and materials, as well as a farming system.
All planets in Boundless can be visited by using Portal technology, allowing players to step from one world to another in real time. Boundless is developed and published on PlayStation 4 by Wonderstruck. From Wikipedia, the free encyclopedia. Retrieved from " https: All articles with dead external links Articles with dead external links from November Articles with permanently dead external links Use British English from February Use mdy dates from February Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images.
This should be a major improvement to all players in the forge! Wooden Tools now have Durability, up from This is to let players experiment and try out early game forged creations using maximum Effectiveness before investing skill points and Power Coils into Forging. Forging Epic now grants 4 additional Centraforge slots in the ingredient deck, up from 2.
Quirks no longer reduce the Rank of an item. Various changes to Quirks: It no longer reduces the forge effects during daytime. It no longer reduces the forge effects during nighttime. It no longer reduces the forge effects at low Health.
It no longer reduces the forge effects at high Health. It no longer reduces the forge effects at high Hunger. It no longer reduces the forge effects at low Hunger. Wonky Trigger Quirk now also gives Durability to the item. Day and Night for the sake of quirks are now of equal timing. Reduced Defect points on Imperfect Compounds to make them more competitive with other compounds now that quirks can be desirable. Imperfect Boon Compound 1 was Defect points, now Imperfect Boon Compound 2 was Defect points, now Imperfect Boon Compound 3 was Defect points, now Players should now be able to complete the Objective.
Fixed audio issue where the system could run out of voices. Fixed audio dropping out on Tier 4 worlds. Fixed audio dropping out after prolonged tools use. Updated character info in the character overview drop down. Skill Page Reset Tokens. Game will present English versions of text strings for context whilst localisation versions of missing. Updated Character Overview to include outstanding Gleam Club membership duration. Updated TimeLimitedEvent system to get event date from the discovery server.
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Reduced size of some large data packets from the game server sent when connecting to portals to do with chunk requests by about 3x depending on terrain detail settings. Includes a bug-fix for lighting simulation which erroneously allowed too much light to pass through certain configurations of sloped leaf blocks. Resolved some server side issues that resulted in lodded-chunks in the distance being able to diverge from their correct state over time due server crashes. This also improved the server-side performance of lod-chunk updates allowing them to be updated much more quickly so that they will visually be more responsive to changes, though this may be very hard to notice as a player.
Change the PS4 memory layout to reduce the out of memory crashes. On PS4 when memory is very low reduce the amount of data for other world portals. Fix a crash when the user despawns from a world while projectiles are being fired. Fixed a bug causing Level 1 Roadrunner drops to sometimes not pick from their full range of drops. Fixed a bug in the exchange where the XP progression bar would display incorrect information when over level Fixed an issue in the way weather-effect wind values were used that could cause jerky grass animations in periods of still wind, and which caused wind to often be much stronger than it should have been for the given activity levels of the weather systems.
Fix a crash on Windows when the the windows resized. Fix memory leak on Windows when the game was not visible, e. Removed unused spark from handcrafted Snowball recipe. Re-export character textures and meshes to fix some issue introduced with a change to skinning. Fix mesh distortion on Wildstock heads when grazing. Help me find a planet.
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It is also covered in thorns in a lot of places. It was t3 I beli Here is an update to our active development roadmap. Make sure you checkout the first version for the full story; https: The aim is to deliver a constant stream of quality, optimisations and features. Every week there should be something new to explore on Testing or play with on Live.
We often have many different sized features progressing in parallel. Feature development can often take more time that you might expect so we have a few things going on in parallel. These items are in development NOW, so you should expect them to appear in the coming updates. The biggest feature currently in development is a new Guild system. The aim is to create a system for everyone and not just hardcore players.
This will allow players to group together to form a guild and align it with their settlement. As the settlements change your settlement and guild with continue to maintain its identity.
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The collective endeavour of your guild is rewarded with a new set of buffs affecting everyone. Expect more guild details in the future once it takes more shape.
We have a Winter Event coming that will run for a couple of weeks up to New Year. The Halloween event was based on gathering and this event will be focused on fun combat. An event announcement will be live shortly so that everyone can count down the time to launch. The whole world will look a little different as the chilly weather rolls across the landscape. Prowling up on you.
Did I just hear a warp open? Keep an eye out for announcement posts of features going to Testing.
These features are already in development and coming soon. There is a long list of features that are all jostling for attention.