With the passing of time, Uther increasingly withdrawn into the spiritual aspect of the Light. Years later, Uther led the court of Tirion Fordring in Stratholme. He heard the statements of Tirion as well as Saidan Dathrohan and Barthilas. Uther seemed to have convinced the jurors - Archmage Antonidas , Archbishop Faol, Prince Arthas and Admiral Daelin Proudmoore - to give Tirion another chance in light of his long years of service to Lordaeron and its allied kingdoms: Tirion reconfirmed his commitment to the Alliance, however he could not throw away his vow to Eitrigg.
Uther, disappointed with this answer, sentenced Tirion to be cut off the Light , the paladinship and to be sent into exile. Because of their friendship however, Uther's last token to the former paladin was that his family, Karandra and Taelan , did not have to be exiled. This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne. As the troubles of the Third War first began, Uther was honored that Arthas joined him in defending the town of Strahnbrad from raiding orc renegades of the Blackrock Clan and the Blademaster of the Blackrock Clan , who had eluded capture under the leadership of the deadly Jubei'Thos.
While Uther defended the town, Arthas engaged the encamped orcs.
With Uther's help, Arthas managed to destroy the encampment, and kill the blademaster. Uther was not brought into action again until he was unexpectedly met by Jaina one day. She had come rushing from Hearthglen with news that the town was under heavy attack by the Scourge. Uther rushed to the defense with the Silver Hand at his back, but the town had taken severe damage, and Arthas was barely holding out. Horrified, humiliated, and disturbed by his near-defeat, Arthas quickly left for Stratholme , where he hoped to engage Mal'Ganis.
Uther followed him, and they found that Stratholme had been infected with the Plague.
Uther the Lightbringer
Arthas, knowing what that meant, ordered Uther to purge the city. Uther, horrified, refused to do so, at which point Arthas charged him with treason, relieved him from command, suspended the paladins from service and sent them away. Uther confided in Terenas after Arthas left for Northrend and together they decided that Arthas had been compromised, most likely from the stress he endured at Hearthglen, and ordered an emissary to find him and order him to return.
Arthas finally did return some weeks later, though he was somehow different. Nevertheless, Lordaeron 's capital erupted in festival to celebrate their returning hero. The festivity turned to horror as Arthas proceeded into the throne room and impaled his father on the runeblade Frostmourne. Terenas was ceremonially cremated and ensconced within a magical urn. Uther, dismayed at having lost two friends to the darkness, volunteered to personally guard the urn in Andorhal. The town was raided by Arthas and his undead minions, who sought the magical urn for necromantic purposes.
Uther stood against Arthas and his minions in an epic battle and initially had the upper hand, knocking Arthas down and sending Frostmourne flying from his hands. The Light 's aura around Uther grew blindingly bright as he prepared the killing blow, when suddenly the sword seemed to find its own way back into Arthas' hands and he was granted more power by the Lich King.
The battle had begun to turn in Arthas' favor and eventually Uther, covered in blood from his wounds, fell to his knees and told Arthas he hoped there was a special place in hell waiting for him. Arthas replied that he intended to live forever before delivering the killing blow. Uther was slain by the hands of his former pupil, whom he loved dearly. Uther's body was recovered after the battle with Arthas by followers of the Alliance and laid to rest in a great tomb. The tomb is located in the Western Plaguelands , east of Chillwind Camp - the only light in a land of darkness.
The marker stone in the tomb reads:. Uther lived and died to defend the kingdom of Lordaeron. Though he was betrayed by his most beloved student, we believe that his spirit lives on. He continues to watch over us, even as the shadows close in around our ruined land. His light is the light of all humanity - and so long as we honor his example, it shall never fade. This section concerns content related to the original World of Warcraft. Originally, Uther's Tomb in the Western Plaguelands was just a point on the map.
With the addition of draenei and blood elf NPCs all over Azeroth , however, it brought Uther himself - albeit in ghost form. For the Alliance, the draenei Anchorite Truuen wishes to honor Uther by finding a holy relic he possessed at the time of his death, and bringing it to his tomb. For the Horde, the blood elf Mehlar Dawnblade wishes to defile the aforementioned relic, and subsequently the tomb itself, in order to seek revenge for Uther's training of Prince Arthas - the despoiler of Quel'Thalas.
Both involve travelling to the tower outside of Hearthglen to obtain the Mark of the Lightbringer. This section concerns content related to Wrath of the Lich King. Uther's soul appears to have been consumed by Frostmourne after he was slain by Arthas, as his spirit is summoned forth from the blade by Jaina Proudmoore or Sylvanas Windrunner inside the Halls of Reflection. He warns that someone must take the place of the Lich King if Arthas is destroyed, and that the Lich King can only be destroyed at the place he was created - the Frozen Throne.
Uther is also involved in the Quel'Delar quest chain. Uther warns that the blade draws the essence of evil from the place and that if they wish to cleanse it, they must take it to the Sunwell on the Isle of Quel'Danas. This section concerns content related to Cataclysm. The Scarlet Crusade recovered the Shroud of the Lightbringer as well as other artifacts, that they relocated to the barracks at Tyr's Hand.
Korfax assigned an adventurer to recover all the artifacts on behalf of the Argent Crusade. Terran "Justice" Gregory and Deva Marie honored this great hero's memorial. Uther the Lightbringer A righteous Paladin, an honorable man, and a dear friend. You will never be forgotten, Brother. This section concerns content related to Legion.
- Lightbringer's Pack;
- The Lightbringer Series;
- Lightbringer Series.
- The Crows Nest.
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He also revealed that its wielder, Tirion Fordring, was still alive, but only for a matter of time. Although his body was slain, it was not enough to destroy the great champion of Light that Uther was. People visiting his tomb in Western Plaguelands might be able to see the meaning of the words carved on the marker stone by his tomb, for his spirit does live on, appearing to adventurers, members of the Alliance and Horde alike. His ghost expresses wisdom; words of gratitude to those who have come to honor his memory, and words of forgiveness to those who would wish harm for him, even in death.
Uther is generally viewed as a hero and a martyr who was loyal to his nation, order and king to the death. Being the creator of the Knights of the Silver Hand , a commander during the Second War and instrumental in rallying the shaken Alliance to victory after the death of Anduin Lothar has immortalized him as one of the greatest knights and holy men ever to live in the eyes of many.
This section contains information from the Warcraft RPG which is considered non-canon.
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Uther is the one who signed the official ousting of the traitorous Alteraci nobility. Though zealous and weathered, Uther's eyes show kindness and wisdom. He is Lordaeron's self-appointed defender, but regrets that violence is the only way to solve some problems.
Possessing a rich, commanding voice and great physical strength, Uther is also capable of gentleness and compassion, though he does not suffer fools. He is the epitome of the paladin warrior — a mighty foe to his enemies and a bastion of hope to his allies. Uther strides directly into melee, placing himself in the center of the most brutal combat.
He places himself in danger to spare his allies. He is at his peak against demons and undead, and brings his full array of spells and abilities to bear against these creatures — smites, banishing strikes, power turning, searing light from his hammer, hooks of binding and dispel evil. He uses lay on hands to blast undead that resist his hammer. Return to the temple and defeat the initial groups of monoliths.
Activate only the first Shrine on your right as you face the hall ; this spawns another group of Monoliths as well as 3 bosses. After defeating them, resign ; if you trigger all of the other shrines, you will have to abandon and restart the quests. You can save minutes by having the rune-carrying player rush the temple, activate the shrine, and rush out. A quicker alternative is to kill just enough Margonites and Monoliths to maximize the bounties for killing the boss. This yields points instead of for the complete farm.
From the Ghostly Scout, head directly south ignoring the Margonites to the north. You can ignore the nearby djinni or flag heroes and henchmen to kill them while you grab the bounty. Follow directions above for the Margonites until you have killed at least Head for the temple but ignore the monoliths and immediately trigger the boss-shrine. Kill the bosses and resign. If you do not have access to A Show of Force and Requiem for a Brain , this slower farm is a good alternative, especially as you will be in wurm form most of the time.
Start from the Lair of the Forgotten and take the quest Getting Even from Kane right outside the entrance. Make for the wurm spoor nearby, killing the few giants and pop-up insects along the way. Once in wurm form, head south to the entrance to Joko's Domain to obtain the Margonite bounty.
Proceed in a roughly clockwise direction around the map, finishing with the boss Saushali the Frustrating in the northeast. This will obtain about points in minutes. This run can be combined with Sunspear point farming by obtaining the giant hunt at the beginning, and the undead hunt from the shrine in the west-central portion of the map. There are two bosses to be killed: Uhiwi the Smoky and Koahm the Weary. Both of these can be encountered en route to Saushali.
This area is good for quick runs - around points on average every minutes depends on how much firepower your party can dish out. This run can easily be done with heroes and henchmen. Head out the southwestern exit of the Mouth of Torment and get the Margonite Battle bounty. Start heading towards Rual, Stealer of Hope to the southeast. North of Rual's group will be a group of about 5 Margonites.
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Take them out without aggroing Rual. Remaining in that place, pull two more groups of Margonites one normally 5-strong, the other 3-strong.
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Avoid aggroing the Graven Monolith group and the pair of land elementals. Once accomplished, take out Rual's group, remembering to kill the boss the last to maximize the bounty bonus. Rinse and repeat for about 1, points in a half hour.