'Scourge of the Vampire Velociraptors:' Book Review

Double clicking the companion item will activate it.

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Companions can range from simple mercenary humanoids to pet-like creatures and even glowing stones that circle the head. A single companion can be summoned at any time outside of combat to help you in combat.

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Each character in a five-player group can summon their own companion. If a companion runs out of health during combat, it can be revived by approaching it and selecting the option in the same manner as reviving a fallen player. Unlike a player it doesn't have a limit on how frequently it can be brought back during the same battle. If combat ends while a companion is out of health it will automatically revive with all hit points returned.

If a companion dies in a manner other than losing health for instance by falling off a cliff or into a spiked pit then it will have to be summoned again. Most companions can be acquired from the Grand Emporium in Protectors Enclave, or from the Zen market. A unique companion is also included in several of the games purchasable Packs. At level 16 you will be given the A Companion Quest. The reward is your choice of one of four companions for free.

All four are of white quality, with a max rank of All four of these, along with the Sellsword , are available to purchase for 2 each from the companion vendor who you will be directed to when you receive the companion quest. This is the rank of your companion. A rank 30 companion is comparable to a level 60 player. Notice the Max 20 — this means that the highest rank this companion can achieve is rank Legendary quality is available since Module 6: This feature let's you invest Astral Diamonds to upgrade the quality of a companion when it is already at Max Rank.


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This is your companion's experience bar. While your companion fights at your side, it will gain experience. Once it has gained enough experience points to ascend to the next rank, the "Begin Training" button will appear. Click this button to send your companion for training.

Every companion has three equipment slots starting with one slot open at rank 1. As your companion gains ranks, the other two slots will unlock at rank 15 and rank The different slot types are: These are your companion's Runestone slots automatically starting with one slot open at rank 1. As your companion gains ranks, the other two slots will unlock at rank 10 and rank Here you can give your companion additional bonuses depending on what kind of slot your companion has.

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As your companion gains in rank, they will gain additional costumes or skins at ranks 10, 20 and While there is a limited number of active companion slots, you can have a large number of Idle Companions. You start with three active companion slots, a fourth active companion slot unlocks at Character Level 30, and a fifth active companion slot unlocks at Character Level You can buy early unlocks of these last two active companion slots with Zen.

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Idle companions must be switched into an active companion slot before they can be summoned. You can only have one active companion summoned to assist you and gaining experience at a time. Some Companions of the same type or with same active bonuses can not be equipped in the active companions slots — for example: Same goes for archons - you cant equip two archons of the same type but you can equip for example: Active Bonuses are a feature introduced in Module 2: Companions provide bonuses when in an active slot, even if not summoned.

For a list of active bonuses, see Active Bonus.

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I've got the gear. I have beat the pumpkin moon all the way a couple times, but i have never beaten the frost moon all the way. Arckdash View Profile View Posts. I already done the pumpkin moon until the wave 10, but the Frost moon only one time and I dont remember exactly how i do it was a disaster. I have full Shroomite Armor specially for rockets. Frost Moon is hard. I have not beat it past round Oh btw I am a melee specialist, so i use Beetle Shell and Flairon or terra blade.

Some times i use the chain gun.

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Drag View Profile View Posts. The moons don't really have an end. The final wave never ends until sunrise and it's just spam after spam of the bosses. Great for getting those pesky item drops.