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Build Your Own Rocket Bike: Sci-Fi Modeling in Blender

Skip to main content. Blender 3D Incredible Machines. You are expected to have experience with basic Blender operations. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Machine modeling is an essential aspect of war games, space games, racing games, and animated action films.

Rocket Bike | Blend Swap

As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.

This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer.

Build Your Own Rocket Bike: Sci-Fi Modeling in Blender

We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering.


  • Truck engine 3d model.
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We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. General workflow for detailing. Adding materials and textures. Spacecraft — Creating the Basic Shapes. Spacecraft - Adding Details.

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Adding detail with pipes. Finishing our main objects. Do it yourself - completing the body. Building the landing gear. Working with Path objects. Spacecraft — Materials, Textures, and Rendering. Preparing the model and scene.

Adding decals with UV maps. Modeling Your Freestyle Robot. Blocking out your robot. Creating the body with Subdivision Surfacing. Robot - Freestyle Rendering. Rendering and material options. Low-Poly Racer — Building the Mesh. Building for external applications. Starting the truck model. Manifold versus non-manifold meshes. Low-Poly Racer — Materials and Textures. Adding detail in an Image Editor. Checking the Texture Map. Font size rem 1. Share Facebook Email Twitter Reddit. You're currently viewing a course logged out Sign In.

Build Your Own Rocket Bike: Sci-Fi Modeling in Blender

Overview Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling. Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats.

This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model. Over new eBooks and Videos added each month.