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You'll also get a primer on how to get started in 3D computer graphics or special effects as a career.

CiteULike: 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

Ami Chopine is the co-founder of Geekatplay Studio, which has released several award-winning images and animations, and is well known for its informative and easy-to-follow tutorials. Ami is also the author of several tutorials for magazines, as well as the book Vue 7: From the Ground Up.


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She is a graduate of Orson Scott Card's Literary Bootcamp and has a passion for teaching and helping other artists develop their creativity. You can use it by reading all the way through it cover to cover with or without doing the tutorials, by picking and choosing chapters based on gaps you want to fill, or as a quick reference to a concept you remembered last week but not this minute. If you are at all familiar with tutorials for 3D or other types of art or activies, you'll know that they often give very detailed, step by step instructions on which exact thing to click or select.

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This is not possible with 3D Art Essentials because it is software agnostic. The best way to go through these tutorials is to have the application's documentation next to you to help you complete each step. The tutorials are designed to give you some practice with important concepts.


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  2. Vue from ground up. Geekatplay™ Studio.
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  4. The Dream Book: Dream Spells, Nighttime Potions and Rituals, and Other Magical Sleep Formulas.
  5. 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation.
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  7. 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation?
  8. If you can finish every tutorial in this book, you're well on your way to enjoying the art and creating whatever is in your imagination. As well as learning from 3D Art Essentials itself, use it as a guide for studying each topic more in depth. Go through each chapter and then spend a couple of weeks on the topic which that chapter covers, to learn and practice the concepts more in depth.

    You will probably find some topics more interesting than others.


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    The field is too wide for there not to be specialists. With just a few weeks of study, you can already be creating interesting models.

    1st Edition

    With a few years of experience, you can animate characters or creatures that are nearly indistinguishable from life. The files you'll need to start the tutorials.

    1st Edition

    If you've read 3D Art Essentials , here are a few links to things of interest. The Juggler Early home computer animation on an Amiga computer Awesome free blueprints great for top, front, and side images to create models mostly trains, planes, and automobiles but a few other things too. The Buddhist Monk models used in some illustrations and tutorials 11 and Create high-quality 3D models and animations using the basic concepts and principles of 3D art presented by Geekatplay.

    Learn which applications are best for your needs and how you can get your 3D career started, be it as a studio artist or as a freelancer.

    About the book

    Or simply learn to perfect your hobby creations. With 3D Art Essentials you will: Chapter 2 Getting Started and Getting Finished. How 2D Becomes 3D. Its A Good Thing.

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    Chapter 13 Lighting The Way. Chapter 14 Working the Camera.

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    Chapter 17 Procedures and Graphs. Chapter 19 What Tools to Use. Chapter 20 Making a Career out of 3D. Chapter 11 More Than Just Color.