This is an interactive fiction tutorial game. It's designed for people who have never played IF before. It introduces the common commands and mindset of text adventures, one step at a time. There's an extensive help system describing standard IF commands, as well as dynamic hints which pop up whenever you seem to be stuck. Of course, you can turn off the hints and the tutorials, and play The Dreamhold as a real game. The puzzles are not extremely difficult, but they should offer some challenge to both experienced players and newcomers. If the challenge is insufficient, there's an "expert" mode which makes some of the puzzles harder.

There are also many optional bits to explore beyond the main storyline. The author tried to create a game which rewards many species of adventurer: An Egotistic Adventure Join Duzz in this glorified n00bie test game, as he goes on a fantastic journey of tragedy, adventure, and monotomy. Duzz Quest is a once in a lifetime experience for all the family. One and a Half years in the making, 16bit color; sSometimes x, sometimes x resolution, 12 character, 20 playable rooms, an INTENSE action sequence, spoken lines of dialog, original music by The Midnight Express, and Mr.

DuzzQuest2 New adventure, new facial hair, same Duzz. Feel the adventuring wind in your hair. Feel your adventuring blood, pumping through your veins. Put down that plastic rockband guitar, grab some sort of plastic beard or something and clean out your inventory. You are a professional adventurer. You are a hero. Step into the shoes of famous adventurer, me Duzz , and into the bare feet of my co-adventurer Tim, as we venture across the eastern suburbs of Melbourne, Australia, seeking truth, enlightenment, pancakes and an end to the sinister machinations of Dark Fool's evil twin.

Share your experiences afterward by some sort of pen pal arrangement. Amon-Re, god of the Sun, will extend his life if Ramses erects a magnificent obelisk in his honor. But the construction on the project is delayed due to accidents and the unexplained illness of the overseer. If the setting of the obelisk is not done in time, Ramses will die. The desperate Pharaoh turns to Maya, an Egyptian priestess and magician, who possesses the ability to transcend to another plane - the world of the ancient gods of Egypt. It is Ramses' hope that Maya can uncover the mystery behind the problems and ultimately save his life.

Maya will encounter many problems and puzzles in both the earth realm and in the realm of the gods. Invoking magic and the powers of mystic objects, she periodically leaves her earthly body and enters a dreamlike state. In those visions, Maya will travel to many beautiful locations, meet the Egyptian gods and ask for their intervention. The gods will test her worthiness by asking her to perform tasks and deeds - rewarding her with information or an actual event.

The results of Maya's actions in her visions will effect what happens back on the earth plane of Egypt. While playing the game, experience a story full of authentic Egyptian mythology. Meet and talk with 15 non-player characters, explore six varied locations, and learn to perform ancient ritualistic magic by consulting the in-game encyclopedia. Matthew is a 11 year old boy born and raised in the city. His father has started working as an agricultural engineer in a wine farm and have decided to move to live in a small town.

The house they bought is old and is half renovated. The work will be hard for the whole family, they want to fix it together. During an inspection for your new home, Mateo finds a kind of halved medallion. It is an inscription and a human figure with a horn in hand. It is a striking object and the curious and adventurous spirit Mateo leads to embark on the adventure of his life, discover their real meaning. The medallion is a fortune amulet. Legends say that the owner of it never has problems or accidents. An old historian specializing in legends and their origin will help you understand the true meaning of such a precious object: The road is the answer, and following safety and coexistence is the only thing that can give us a fortune.

People swarming the halls of the School of Art is the vast invented part specifically all students from 1st High School are invented , however there are certain characters based on students and real teachers met in the school. The story that unfolds in the game is purely fictional, and if something agrees with reality it's a happy coincidence. You assume the role of a student with the most ridiculous name, Willtif Smothson, a Spanish teenager yes, Spanish, what happens is that their parents are American, hence the name arriving late for class at the School of Art.

Once in the school, you should skip classes for a just and necessary cause. Making an excursion into the mysterious underground catacombs of the Art School. Together with his girlfriend Sarah, he makes a poor living from tricking people into believing that he can contact the dead. After one particularly unsuccessful day, he gets a tempting offer from a stranger in a bar. The stranger introduces himself as William Mayfield, son of an oil tycoon. His father had drilled for oil in Greenland, but after some mysterious events and sightings, abandoned the drilling station. Mike doesn't hesitate to take this offer and soon finds himself, along with a number of scientists and "paranormal investigators", on his way to Greenland.

On their way to the station, the helicopter pilot passes out and while Mike manages to land the helicopter without anyone getting hurt, the helicopter is crashed. Trapped in the station until the helicopter is repaired, it doesn't take long for everyone to find out that there are indeed strange things going on around the station. The player can control Mike's movements using the arrow keys or the mouse. All other commands e. Screenshots Full Freeware 0. You went for a walk in the woods to enjoy a nice day.

You day-dream of exciting adventures in far-off lands, and not paying attention as you should, you take an unfamiliar path and soon end up deep in Evergreen Forest. You remember old Folk-Tales about Evergreen Forest Some stories tell of strange creatures, magical things, as well as many dangers and hidden treasures. But those are just stories made up to entertain Time to find your way out of here. Now which way to go? A few highlights of the game include: Screenshots Full Freeware 19Mb Abandonia Reloaded Escape from Woomera cancelled Katharine Neil [top] This is an unfinished point-and-click adventure video game, intended to criticise the treatment of mandatorily detained asylum seekers in Australia as well as the Australian government's attempt to impose a media blackout on the detention centres.

In the game, the player assumes the role of Mustafa, an Iranian asylum seeker being held at Woomera Immigration Reception and Processing Centre. Mustafa's request for asylum has been denied, and, fearing that he will be killed by the Iranian government upon his repatriation to Iran, he decides to attempt to escape Woomera. Mustafa must explore Woomera and speak with other individuals at the centre to devise and execute an escape plan. The game was developed in and by a team of Australian video game industry professionals and an investigative journalist, using Half-Life's GoldSrc engine.

Unable to secure further funding, a full game was never developed, and the playable prototype was made available free of charge online. Without warning or explanation, seven people are suddenly trapped at a depth of feet in the Marine Sea Park "LeMU. To top it off, there's a mysterious virius in the sea outside. Time is running out. The bonds among the seven people trapped under the ocean grow stronger as they fight to find a way to escape and survive the danger that threatens them. These are bonds of friendship, and bonds of love. But time waits for no one and the zero hour slowly, steadily approaches.

With a climax that packs the ultimate in surprises, what could happen? Who will survive the crisis? A great new interactive PC game that offers the ultimate in suspense, now available in English. In this unique love-sim, each of the female characters has a unique set of circumstances that develop through five scenarios that you, the player, try to unravel as one of the two protagonists. To solve the game's puzzle romance is essential, and more specifically, if you succeed in realizing romance with one of the other characters, you will move a step closer to solving one part of the game.

Only after succeeding at completing all of the five complex game scenarios will a player be able to savor a sense of having succeeded at this unique story-based simulation game. This game is called a "love story," but the goal of the player is not to find love with one of the female characters. The true objective is to attain an understanding of the entire scenario of the game and explore the possibilities with each character. How can you escape? Who will be sacrificed? You wake up in the woods with no memory of how you got there.

Nightmares of blood and screams still echo through your mind. It's late and it's cold - unless you can find shelter fast, you won't last the night. You spot a house in a clearing up ahead and left with no choice - you decide to shelter there for the night. Soon after, you begin to realise that death is a welcome choice compared to what lies waiting for you inside.

This was the author's first Flash game, having only taught himself flash only a year previously. He wanted to create an atmospheric game with decent graphics as he had played so many flash games that kick ass with puzzles, but never pay attention to graphics and atmosphere. Unfortunately it was a situation where he had to make up the story as he went along creating it - so bits and pieces are kind of patched together here and there.

Its intent is to scare the living hell out of everyone. So play this in a dark room with the sound turned up for maximum scare-factor! What if you could get adventure in an old mansion The game is full of details that do not normally show up in games. The phone rings, and even toilet paper can be found in a briefcase of money to help players sometimes.

It has a sweet three-dimensional environment in which you are free to move, but Whenever a problem arises, you will have to answer questions. But the game is of course not only a quiz, but you need to use manual dexterity and your perception. It comes with questions in different fields: You can write more questions: The environment reacts to the passage of time and the variation of light: At night, the moon and the stars are moving in rotation and constellations are correct a total of stars are visible.

You can also add your own creations for the game among the characters. Is one modeled on the school principal or the infamous dictator? Recreate even Madame Tussaud's Wax Cabinet of characters and move them to the game. Also new to the game on the internet you will find the suitable creatures and objects. When he vanishes, his daughter Nancy and her partner, Doctor Jack Lanser, archaeological detective, pick up the Doc's trail in the deep jungle of the Amazon headwaters. While trying to find his senior mentor, Jack gets caught by a spell of a different nature and must find his own way through a chain of non-parallel dimensions and figure out how to prevent it all from taking place before it even happens.

In danger of being lost for an eternity, Jack has to find his way through a strange and amazing universe to save himself and Doc Maitland from the Forever Worlds. This is a 1st person perspective adventure game transports the player into a series of surreal and immersive worlds where magic and fantasy merge with subtle humor and beautiful images in a fantastical and unique storyline.

Intuitive interfaces and navigation combine with an extensive inventory of collected items and numerous puzzles. A game combining time travel to and exploration of exotic and unique locations. The Virtool Engine allows for photorealistic graphics and many special effects. There's unusual creatures and characters to talk to and interact with. What he doesn't know is that he's about to unveil a conspiracy more sinister than he could ever imagine.

A conspiracy involving the american president, religious fanatics, middle-eastern terrorists and some surfer dudes. He will travel around the world trying desperately to save both his neck and the world itself. Screenshots Full Freeware Part 1 v1. It's more than interactive fiction — it's an interactive comic book, combining the excellent writing, rich story, and sophisticated game world of the best classic interactive fiction adventure games with original animation, illustrations, and music, plus a host of unique and unforgettable characters.

Who is Future Boy? He's an honest-to-goodness, leaping-tall-buildings-in-a-single-bound superhero, and the masked, cape-wearing protector of Rocket City. But when Future Boy is captured by self-proclaimed criminal supergenius Clayton Eno, who is left to save Rocket City and everyone in it, without the benefit of superpowers, using only quick-thinking and a knack for overcoming obstacles in unexpected ways? Attack Of The Mutant Lasagna System Error [top] In this freeware fanmade adventure, made with the AGS engine, Garfield is forced to break away from his everlasting eat and sleep routine when mutant lasagna takes over town.

One of the Big Lab's chemical containers got lost during transport and spilled radioactive material turned all the wheat into strange creatures. The quest to restore the peace will take you through Garfield's town and beyond: You will meet the familiar cast as well: The game uses bit colours and stays true to the original drawing style and humour. You guide Garfield through a typical point-and-click interface where all possible actions are shown at the bottom.

For convenience, they have been bound to keyboard shortcuts as well. The game stands out because of the many animations, the long gameplay time and some very original puzzles. A soundtrack, sound effects and a full saving system are included. Steering behind the wheel, with Seva tied to the back of the bed. But Seva was attacked by the fly and he got lost somewhere. Steering goes in search of her beloved brother, but then as luck would have, ran out of gas.

This is not nonsense inflamed by consciousness, it is only part of this quest. It has original three-dimensional animation, a hilarious story with an insane amount of jokes, stylish soundtrack, and built-in mini-games. Along with the main hero Gooka, face adversity and save your family from the grip of unsuspecting enemies. Gooka is a respected Judge in the capital city of Parenti, whose success and convictions have earned him high respect from the law abiding citizens. He possesses telepathic abilities, allowing him to see into the minds of others and even affect their actions — a very helpful skill for fighting against the growing evilness on Janatris.

The story starts when Gooka returns home after one of his journeys. He is an esteemed judge in the capital city of Parenti. He looks forward to reuniting with his wife and young son Yorimar and to a quiet and contented life. He finds his house in ruins; his wife Lidra injured, and his son vanished.

He must set out on an arduous journey to restore Lidra's health and rescue his son. It is a journey on which far more awaits him than could ever have been foretold. There was an earlier game based on this comic book character in Czech only. The game is an unbelievable combination of 3D adventure game and RPG fighting system. The unique turn based RPG system has simplicity and intuitiveness to aid in its fabulous playability.

The dynamic camera control allows for a full cinematic experience - storytelling and action. The variability of environment - using day, night, rain, wind, dynamic lights and shadows create the desired atmosphere. There's 49 breathtaking locations split into 4 separate episodes from storage room to complex labyrinth. The unique graphics style has a hand drawn design converted to 3D projection. Overcome the challenges in the game by patient investigation and, if necessary, also by a cold-blooded fight. As teenagers back for their third year of study, they are engaged in the mystery surrounding Sirius Black, who has recently escaped from the infamous wizard prison Azkaban.

For the first time, companion gameplay will allow players to progress through the game accomplishing tasks and quests as Harry, Ron and Hermione, utilizing each character's unique attributes and spells. The three friends will need to combine their strengths and master a variety of fantastic new spells as they battle to overcome Harry's most terrifying opponents yet: From the opening scene on the Hogwarts Express to the climatic closing finale on the shore of the great lake at Hogwarts, the game immerses the player in the fictional world of Harry Potter with captivating gameplay and stunning environments and graphics using the Unreal 2 engine.

Players will encounter a host of new characters and creatures, engage in a variety of sub-quests, fly on a Hippogriff, explore previously unseen areas of Hogwarts with the mysterious Marauder's Map and take on their friends in multiple two-player challenges, including Duelling Club, Broomstick Racing and Flying Seahorse fishing. Your job is to collect a secret urn from the haunted house of Zacharey Graves. The house consists of 24 rooms, spanning 4 floors. Each room is completely dark, but an unlimited amount of matches has been provided.

The main character, which was nothing but a pair of eyes in the original, has been replaced with a male protagonist. He has a scare meter which is filled with frights upon touching enemies such as ghosts, giant spiders and bats. A total of nine scares is fatal. Using a top-down view, you can only see a limited area as you move about. While collecting pieces of the urn, placed at random locations each game, you can use a scepter to become invisible and a key to open locked doors, but it is not possible to carry more than one item at a time.

A new addition in this version are light switches. These can be used to lighten up the rooms completely, but fans of the original can disable this feature. The final score is based on the amount of matches used, the number of scares and the gameplay time. Heels are played in this acclaimed arcade adventure, originating on the Sinclair Spectrum in This is a fan-made remake with enhanced mdoern graphics.

They are separated at the shoulders but capable of joining together to maximize their abilities in some situations but reduce them in others, so they can be split again. The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

My Stepsister CD Bros. The G-Collections version features the original Japanese voices along with English translation. Things were going just fine until my father suddenly announced he was getting re-married, and his new wife and daughter were going to live with us. What am I supposed to do now? My new step-mother is beautiful, but my new step-sister, Hitomi, is fascinating. She is so fragile and gentle. The way she smiles at me and tries to please me I think she wants me. I think I want her. Whenever she is around me, I just want to possess her.

How far can I push her? What will she allow me to do to her? A girl was walking home through the park while in the bushes was waiting a sex maniac. An accurate blow from the girl and you can forget about the bad habits of the maniac.


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She's aggressive and very smart. Independent, not afraid of anything, and all of life's problems solve itself. Maybe a Scandinavian warrior amazon? Or maybe she's the leader of pirates? This little girl is nicknamed Shiz. Those who dare to stand in her way, risk their health. Anyone who tries to be rude, will receive their just desserts! One fine summer day, things went awry. Mysteriously, her dog disappears. Who would want a flea-ridden mongrel. Where to look, and who has the answers in the end?

The game has a sinister plot and the general atmosphere of mystery with a well-designed plot and quality quest objectives. There's colorful two-dimensional animation and detailed backgrounds, a fascinating story and original sense of humor, sometimes black. It has more than 50 gaming scenes in high resolution. You play the role of Alex, a young guy who tries to find his girlfriend Danae after their broke up.

It is a short amateur adventure game or you can say it's an interactive novel. The game uses pre-rendered graphics combined with some real photos.

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The game uses a very simple interface. When the mouse pointer turns from blue to green means that interaction is possible. When you click you can activate something, take a description of an item or pick it up. Every item picked up is stored in the inventory hand icon upper left. The player can drag and an item and use it to the desired place. When there is a conversation, you click on the words you say underlined and then you receive an answer. Saving and loading the game is possible. Known bug - when you load your game you can't hear the backround music. Screenshots Free Game 9MB uploaded by exmensa Infinite Ocean, The Jonas Kyratzes [top] A hacker prowling around different secured areas and accessing encrypted memory banks in the atmospheric confines of a space station, gradually getting up to speed with the rich backstory from the log entries of disappeared crew members recounting the ongoing development of an uncooperative military artificial intelligence the ASD Project of the SGDS - Sentient Global Defense System Unlike its spiritual predecessors, however, this game features no combat or RPG elements -- instead it is a game of narrative exploration from the perspective of a Mystian 1st-person adventurer.

As the player learns more about Dr. Leonard Eaves' principled opposition to the Crusade Project, storywise it also delivers a more philosophical and nuanced take on the hackneyed dark-SF subject matter, perhaps closer to the work of interactive fiction A Mind Forever Voyaging. It is more than a little mysterious. Where exactly is everybody, exactly?

And what role does the player occupy in this allegorical setting, precisely? The game isn't going to spell it out for you; instead, between rummaging through refuse for passwords and bit encryption keys, it'll make you reflect a bit on the true nature of intelligence and consciousness. The game includes 3D characters, full 3D animations in real time and 3 different types of gameplay: It takes a new step in the genre: You get to investigate the case of one of the most famous serial killers ever. The game is divided in two parts.

In the first one, female and male tennis stars, their coaches, managers, guards and other people will allow you to understand who the murderer is and to arrest him. Briscoe and his companion, you are talking to people, investigating their places, solving the puzzles to open some safe or to composite the broken letter, etc. Your actions result in arrest order of suspect and throw you in second part of the game. Now you have to proof, that the suspect is guilty in courthouse, where you as Prosecutor can call the witnesses and ask them.

During this you also can collect additional evidences with the help of Lt. Her cases haven't been much to speak of finding lost pets, unfaithful spouses etc. While vacationing on the planet Mars, Ren unwittingly becomes involved in a "legacy" of deception and a "dark" quest for intergalactic domination. You'll play Ren in 3rd person perspective as she meets over 25 speaking characters and explores locations on Earth and beyond.

Find and use over 80 objects and solve adventure-type puzzles as you explore. The seeds of the story begin in with the creation of a cell regeneration substance developed by Japanese scientists. Early research is only partially successful - none of the human subjects lived past 10 days. A decade later the solution and all research documents are shipped by plane to Germany's Institute of Hereditary Biology for further development and hopeful completion. On its way, the plane crashes and the wreckage is found by photo-journalist Jevgenij Borisov in the Stalingrad war zone.

It will take him over 35 years to completely understand and finish the serum. Jevgenij injects it into himself and becomes immortal. As the years pass, he becomes very rich and extremely powerful. The year finds him utterly unsatisfied with the workings of the world and his despicable plot begins. Will Ren be able to stop him? Young Larry finally makes it to college, the best place to meet and pick up girls. He finds them everywhere All those scantilly clad, gorgeous babes! But, does Larry have half a chance to score with even one of them? Will he get a peek at what's underneath that braless, too-tight tank top?

Larry's sexcapades include varied types of arcade mini-games. For instance, steer a little joker sperm through an obstacle course of flying objects, all the while trying to keep the "course" of the conversation on track. Several of the games become more difficult as the game progresses.

Fans were disappointed in the lack of adventure elements and the absence any input and humor from the series creator, Al Lowe. A totally uncensored version was released a few months after the original release. Several of the girls appear naked and there are secret tokens found throughout the game which unlock even more "interesting" mini-games, loading screens and nude models if the player visits the right shop in-game. Based on the popular book series and the movie starring Jim Carrey, this treacherous tale allows players to experience the eccentric adventures of Violet, Klaus and Sunny Baudelaire.

Gameplay combines the unique talents of all three orphans to keep them one step ahead of their distant uncle, the evil Count Olaf, who'll stop at nothing to get his greedy hands on their family fortune. The player can switch between the three Baudelaire orphans throughout the game, playing as Violet the inventor, Klaus the brave intellect, or as Sunny, the biting baby. Some missions are designed to take advantage of a specific character's abilities. The orphans will gather objects throughout the adventure to build ingenious inventions for solving tricky puzzles or for fending off Olaf's creepy cohorts.

Inventions exclusive to the PC version include the Reptile Retriever, which helps the orphans trap reptiles in a burlap bag, the Smasher, which is a spring-loaded kicking boot, and the Lever Yanker, used to activate levers that are out of the orphans' reach. Violet will use her Stable Stilts to maneuver through toxic goop, Klaus will use his Grappling Hook to reach higher heights, and the orphans will take turns using the Lobber and other inventions to stun enemies and escape dangerous situations.

Defeat Count Olaf and his wicked henchmen who assume many disguises in their never-ending pursuit of the Baudelaire orphans and their family fortune. Players will engage in over 25 different missions based on the adventures from the movie and the first three books; exploring Count Olaf's mysterious mansion, navigating Uncle Monty's intricate hedge maze and racing from Aunt Josephine's rickety house before it plummets into Lake Lachrymose. The son that no one knows about, John, goes to his father's home to search for him.

He soon learns that his father had become obsessed by something he called the Lifestream. To find his father he must also dive into the haunting, terrifying truths that seduced him. What on earth is the Lifestream and how could it have caused his father's disappearance?

At first you play John in the present as he searches through his father's notes and his house inside and outside to discover his whereabouts. As the game progresses, travel back in time to play Father Holton. There are many adventure type puzzles to solve in this point-and-click game. You'll find other characters to talk to and objects to find and use in this haunting adventure. It uses an illustrated text format with no parser for inputting one's own commands; instead, player interaction occurs though predetermined text choices unique to each scenario, including inventory use, and will contain more than images and over an hour of music.

Your adventure starts around Superstition Mountains of Arizona where you will have to survive thirst, hunger, rattlers, bandits and Indians to make your fortune. You can get rich by panning for gold, finding mines, or gambling Faro in the saloon bar, you can even have a drink to refresh you thirst. To help you along the way to find the Lost Dutchmans Mine you must collect 4 map stones.

There is alot to this game than meets the eye as you have to keep your health up while making money but beware of the bandits and Indians that will rob you of your gold and could start a gun fight. Decisions must be made and made quickly when in the desert.

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Decide wisely and you could end up with your fortune. The goal of the game is to find the fabulous lost treasure of the Templar Knights. In your investigation you will find clues, you will solve puzzles of every kind by collecting items and interacting with them.

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The game is divided in 6 short chapters Are you ready to venture through the streets of Maggia to find the fabulous lost loot? In your investigation you have to find clues, to solve any kind of puzzles, collect items and interact with the surrounding environment. Maggia and all its alleys in more than 2, photographs; Original and creative riddles; More than 15 hours of actual play; Suitable for all ages; Instruction manual and solution included; Interactive map. Aside from the crisp graphics, they improved the SCUMM-interface itself and it now features digital sound effects and continuous background music, designed with the Adventure Game Studio engine.

Although it is a complete remake built from scratch, the designers kept the gameplay, story and the many gags from the original game intact. What fascinating discovery had the professor uncovered and why is he now dead? From the busy New York streets to ancient Mayan ruins, your investigations into the murder will take you all over the world as you are confronted with many dangerous and exciting adventures. It's a cinematic investigative thriller based on a comic book series that will keep you on the edge of your seat for hours.

It has beautifully detailed 3D graphics with rich, colorful environments to explore. The 3rd person gameplay has numerous inventory items to discover and interact with, and creative and original puzzles that will challenge you. Loads of characters to talk to and assist you with your investigations are present — you choose what you want to say to them. A rich atmospheric soundtrack accompanies gameplay and adjusts to your surroundings. He returned to our world, to fill the fresh blood of the heart of evil. In the name of the Black Goodness Residents of the little village are dying one by one, and only one fragile girl can resist the demon of Hell.

This is an FMV Full-Motion Video game where you have to make correct choices to advance the story or else die a horrible death. You will see sophisticated and bloody deaths of ketchup, and laughter meets horror. Half-naked, dead bodies and blood are everywhere. Something is very wrong, but he hasn't a clue what happened, where he is or even who he is. The city of Black Lake, Russia, is in a state of panic because no one has any idea who or what is behind the horrific slaughters - now numbering in the hundreds.

Is it a serial killer, or is it something even more evil? You play this point-and-click, mouse-driven game in 3rd-person perspective. Features include animated characters, a mix of 2D and 3D graphical backgrounds and a mood-enhancing soundtrack. To advance the story, find and use inventory objects, read different types of documents, solve various types of puzzles, and talk to numerous characters. Falling solidly under the Horror category, the subject matter is not for the faint of heart. The strong language and adult sexual themes are in keeping with today's "R-rated" films.

So why are they acting so nervously around her today? Showdown in the Misty City [Ru] G. In a world where high computer technologies are in the service of the gangster clans, and darting about on the roads are shamans and sorcerers of all stripes, these people are capable of solving problems with remarkable intellect and muscle strength. What is more, once these types were at a premium and enjoyed universal respect, but gradually died out, like momentum, so Mike has remained a kind of "Last of the Mohicans". And yes he is doing this with no thanks to God.

A trickle of orders has virtually dried up. Loans, deferred to another day, have come to an end. But now here comes to the idle hero In this foggy city, he asks that he and his beloved daughter reunite, promising a fabulous reward. Actually, without beating around the bush - an evil sorcerer transformed the daughter into a cute pig boss and imprisoned her in a dungeon of his castle. So what we need as a detective, get the magic potion and rescue a beautiful Princess. It is all adventure - featuring a traditional point and click interface, inventory objects, challenging puzzles of varied difficulty and type, over 35 speaking characters and 8 hours of conversation.

Choices made during dialogs effect how other people react to your character. The game plays in wide-screen letterbox style and has fully rendered backgrounds with animations and full motion video cut-scenes. Your character, Peter Wright, wakes suddenly and, peeking through his front door, he witnesses a SWAT team bursting into his neighbor's apartment. His neighbor is arrested and taken away, leaving behind his wife and child. His willingness to help the family and his curiosity about the events leading up to the arrest will plunge him into a spine-tingling drama. Containing elements of both Blade Runner and Nightlong: Many different experiences will confront Pete including following leads about alien conspiracies and terrorist threats, among others.

Bacterio tests his new invention with which he can extract anything from movies and make it a real object, he doesn't bring out the famous treasure of the mummy but the mummy Impoteh himself. Since he's a little cranky and wants to take over the world, beginning with the basement of the T. To do so, they need to enter Dr. Bacterio's machine and get the book of the dead. But since nothing is perfect, they don't land in the right movie and so they've to make their way through several other movies where they meet famous actors like Charlie Chaplin, John Wayne or Humphrey Bogart. Everyone has different abilities.

When the powerful "Bracelet of Osiris" closes around Alex' wrist, him and his parents are forced to leave on a dangerous hunt for the the manual of the bracelet, the holy scrolls of Thebes, before Imhotep can find them first. The fate of the world lies in Alex' hands. The player slips into the role of Alex O'Connell on a journey of adventures and discoveries around the world, defending himself with his slingshot and the supernatural powers of the bracelet against Imhotep's servants in order to confound his evil plans of ruling the world.

This adventure, full of action, will lead the player though many levels on different continents, filled with traps and mystical secrets. Maestro Oldfield Interactive Ltd. He's a musician famous for the electronic theme in the movie The Exorcist and other new age music. This game is much like its predecessor, Tres Lunas, but it's bigger; grander in scope. Maestro begins aboard a giant starship called the Virtual Voyager. Within this starship there are many rooms or compartments, connected by corridors and tubes. Some of these lead to portals that take you to areas entirely outside of the starship altogether.

Hiding somewhere in this world are four alien beings known as the Gravitars. Your goal is to find them and bring them back to the Gravitar Pen, somewhere within the Virtual Voyager. To accomplish this, however, you will need to learn the art of play. Like Tres Lunas, Maestro is open-ended in its design. Different people will enjoy it in different ways.

Some will treat it like a psychedelic chat room. Some will simply wander about, enjoying the various sights and sounds. In this fourth game in the Myst series, players finally learn the fate of Sirrus and Achenar, two villains first introduced in the original Myst.

The brothers have remained trapped in separate prison worlds, abandoned by their father for crimes they had committed. Players are engaged in uncovering the mystery surrounding a little girl's disappearance, daring to venture deep inside the intense worlds of the villainous brothers.

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Understanding their motives is key to the success of the investigation and will be a true "revelation. Decisions will dramatically affect the various storyline options along the way Understand the twisted minds of the two evil brothers and uncover crucial clues in this captivating story. Compelling and pristine graphics "come to life" through cutting-edge animation programming. High-quality video with real-life actors is integrated directly into the storyline and gameplay, which only adds to the emotional suspense of the plot.

The ability to take pictures and record your findings in a journal will ensure that you don't miss anything along the way. Interacting with characters will help reveal secrets from the past that might lead to the truth you seek. Peter Gabriel and Jack Wall provide an engaging, ambient, and immersive soundtrack that dynamically adds to the gameplay experience. The Secret of Shadow Ranch Her Interactive [top] An interactive mystery-adventure game, this puts players in the shoes of teenage super-sleuth Nancy Drew as she investigates a string of mysterious events at a southwestern ranch.

The game is based on the novel, The Secret of Shadow Ranch. The book is the best- selling Nancy Drew title of all time and the first of the original "yellow-spine" series to be turned into an interactive game. Nancy Drew sets out to enjoy a long overdue vacation at Shadow Ranch in Arizona, but upon arrival she quickly finds herself involved in a baffling mystery. The ranch has been maliciously damaged and is being haunted by a phantom horse.

The local townspeople believe the ghostly animal is carrying out the curse of Dirk Valentine, a romantic outlaw who was hanged for his crimes before he could fulfill a promise to his sweetheart. Based on a rumor that a treasure was hidden on the grounds by Valentine, Nancy turns her focus to that critical clue as she embarks on a challenging search for answers through a land full of rattlesnakes, hidden mineshafts and crumbling ghost towns.

You have the use of an in-game cell phone, Internet access, and email. A "Second Chance" feature allows players to take risks without starting over. Optional Phone-a-friend hints are designed to help struggling detectives navigate the game. Two difficulty settings allows players of all skill levels to solve the mystery. Curse Of Blackmoor Manor Her Interactive [top] This interactive mystery-adventure game lets players become teenage super-sleuth Nancy Drew as she travels to an English manor to solve a mystery rooted in the 14th century.

Nancy Drew packs her bags for Blackmoor Manor, the estate of the Penvellyn family, to visit her neighbor's recently married daughter Linda. Shortly after joining her new husband Hugh Penvellyn at his ancestral home, Linda develops a strange illness. She refuses to let anyone see her. Nancy agrees to visit in an effort to discover the truth behind Linda's mysterious malady. The Penvellyns are an old, eclectic family with a long history of fascinating ancestors, Including Randulf the Red, progenitor of the Penvellyn clan 14th c.

More recent additions include: Jane, the youngest member of the current Penvellyn household, is a precocious 'tween girl the youngest character to appear in a Nancy Drew game to date. There's also the new bride, who hides behind a bed curtain and refuses to be seen. In addition, Loulou the parrot makes an appearance. This is the first english setting for a Nancy Drew game and has twenty plus hours of sleuthing in expansive outdoor environments. New puzzles are based on heraldry, astronomy, and alchemy. The game begins on an ordinary night, with you and your roommates trying to decide which DVDs to rent for the evening.

Like Fallacy of Dawn but even more successfully, Necrotic Drift is oozing to the brim with atmosphere. Well-written dialogues and descriptions let you know Jarret, his friends, and his world inside out like few other text adventures could. Most game fans will have a blast playing this game just to spot the numerous references to tabletop RPGs, computer games, and comics.

Most puzzles are basic and simple - you just need to whack the monsters with the right weapon in the first few stages of the game to kill them. These puzzles are made even simpler by the game's extreme linearity: On the other hand, easy puzzles mean you will not get stuck so often, which means the plot will unfold much faster - making the game an even better approximation of survival horror movies in which events happen in the space of few seconds. The last few puzzles in the game are more intricate and complex, but text adventure experts will have no problem overall with the game.

The game makes good use of graphics and sounds. Every location, monster, and NPC is depicted in photorealistic pictures, and some sounds really make you jump out of your seat it's almost as scary as The Lurking Horror. A Case Of The Crabs Pinhead Games [top] Something stinks and it smells like crab, only there's something funny about these crustaceans. You play as Detective Nick Bounty, who despite his ability to solve the most tangled cases, has yet to work for a paying client.

This time it's up to you to discover who knocked off a local seafood salesman and get to the bottom of a diabolical counterfeiting operation. It's fully vocalized by talented actors and written in Flash for maximum compatablity. Aimed at a slightly younger audience, each installment is a short, colorfully drawn game where you must try and help the young Victor vanquish his nightmares. The catch is that you only have a limited number of moves to win each episode, putting just a little pressure on your puzzle solving skills. Navigation is easy, simply click the puffy arrows to visit different locations on each screen.

Items usually look a little brighter than their surroundings, making them easy to spot and nab. Figuring out how to use them and in what situations is where the challenge dwells, and with the constant reminder that Victor's nightmare is closing in, you don't have time to dawdle. Because the games are aimed at kids, they won't pose much of a challenge to seasoned point-and-click adventurers. There's even an in-game hint system that all but spells out exactly what you should do.

But the top-notch visuals, great voice acting, genuinely spooky atmosphere, and lack of pixel hunting make them entertaining for just about anyone. Yes, the game is THAT good. For starters, the game puts you in a role that most of us are familiar with, although strangely enough has not been used in many games: The first thing you will notice about the game is how good the graphics are. Similar to Day of the Tentacle, excellent hand-drawn VGA graphics that are chock full of detail in every scene fully brings Jackson's world to life.

And they are not just pretty scenery, either: There are also many sound effects to add to the atmosphere. The puzzles are quite fun to solve, and a few are even quite memorable for their ingenuity. In the best LucasArts decision, the most challenging puzzles in the game require you to pay close attention to the scene, observe how NPCs behave, and use the right object s at the right time. There is some pixel-hunting especially clicking on the right TV cable , but fortunately the crosshairs-shaped cursor makes it possible to click on the exact pixel you want.

To round things off, both the plot and pacing are also very well-designed: Your goal in the first portion of the game is to get out of the house, so you are limited to using objects in various rooms. After your successful escape, the game 'opens up' considerably with many more areas to explore, and even a bit of non-linearity i. It's very funny, very professional-looking, and even has challenging puzzles to boot. The Savannah Tivola [top] Balthasar Pumpernickel is a big aficionado of things in Africa, or at least he believes that. Because when he shows Oscar his slideshow and claims that crocodiles live on trees and elephants are dangerous carnivores, Oscar is startled.

Somehow it all seems a bit strange, and so he decides to travel to the savannah himself and to meet the animals once in person. It quickly turns out that after so many Oscar adventures, Balthasar still has no idea about the wildlife. Oscar visits lions and baboons, elephants, crocodiles and many other animals and learns a lot about the ways of life of the animals. Pavel Pavian, for example, tells of his big family with innumerable aunts and cousins. When Oscar asks him about the nest and the eggs, the baboons according to Balthasar's descriptions, Pavel must laugh.

Baboons are mammals and do not lay eggs. And Elli, the elephant cow, explains to Oscar why elephants wash themselves with mud and that they can use their big ears as fans on hot days. To get to the various games, Oscar must know if the three claims the animals make are right or wrong. If he has previously looked around the animals and talked to them, it is no problem to know the correct answer and unlock the game. For example, he plays with the elephants or plays with the monkey "louse the baboon" and frees the monkey from all lice.

You play Natalia, a 27 year-old woman who comes home one day to find that her boyfriend Alkis has gone missing. After discovering a strange message, you will shortly find out there are other worlds than ours, and traversing those 'parallel universes' is imperative to finding Alkis again.

At first glance, the game looks very amateurish - largely thanks to garish graphics that don't mesh together very well. It is probably one of the best, if not the best, adventures of — and that includes both Independent and commercial - and its minor flaws do not take away anything from the overall impact.

It is an adventure that has all it takes to become a classic. No, you will not find breathtaking graphics, lip-synced speech or quadraphonic music performed by the London Philharmonic Orchestra. What you will find is a fantastic story that will unfold before you minute by minute with enough twists and turns to keep your interest peaked at all time; characters that seem so real that you will become attached to them and will not forget them for a long, long time if ever! And all that garnished with a great deal of humor, that will have you rolling on the floor laughing — that is, if you can appreciate good humor.

In other words, a model adventure game, created by an adventurer for adventurers. Here is the official plot: You are Rather Dashing, a peasant wearing short pants who returns from a vacation to find his thatched cottage You set out on a quest to get revenge on Trogdor once and for all. So will he make it, staying alive, and protecting this peasant kingdom from burnination? It not only looks like an early King's Quest title, but it also plays like one although to its credit, the puzzles are far better Although the game is rather short, it does feature more than a handful of clever puzzles including some that are quite cruel but funny in a black-humor way , and a pretty good parser that was coded from the ground up in Macromedia's Flash.

You can also save your game in progress browser cookies must be enabled , see where you are on the in-game map once you find it , and read funny descriptions of inventory items. Memorable characters, fun puzzles, and solid coding make Peasant's Quest one of the best freeware adventure games in recent years, its short length - I finished the game in about 45 minutes - notwithstanding.


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  6. This time, the two unlikely heroes are being used as pawns in a grand scheme by a mysterious mastermind named Kotovsky and his even more mysterious "behind-the-scenes" boss, who want to change the political face of Russia forever. Will Petka and his mentor be able to thwart the danger and save their homeland once again? Not much has changed in this installment; as all the previous games in the series, Konec Igry "End of the Game" is a traditional point-and-click adventure game, with 2D cartoon-like character graphics and backgrounds.

    The gameplay mostly revolves around talking to characters, gathering information, and solving puzzles mostly through manipulation of inventory items. The many clowns, jugglers and acrobats have them both really impressed. So they decide to build their own circus. Findus has a name already: Gustavsson gets wind of it and laughing at their project, he makes fun of them. We will once again meet with the famous Pilot Brothers. The restless detectives and adventurers, the Pilot Brothers, learned from the newspapers that on the remote island of Tasmania there's a rapidly decreasing population of a blue-striped elephant.

    Knowing that Tasmania is the only place on earth where there are these rare animals, they decide to go on a long journey and find out the spot. Arriving, the detectives saw everything that happens with the elephants - something is catching the striped blue giants, luring them into a distant dark cave.

    Of course, you must save them! And suddenly this turns out not to be the only trouble! Trying to disclose the vermins, the detectives plunge into a whirl of occurrences that let them catch a glimpse of reality turned inside out. Everything around is not the way it seems to be!.. Chief is the master of interrogation and analysis and Colleague is a real man of action, together they are the ones to find the answer and stop the chaos.

    It features the unique atmosphere of Berdichev, a strange town beyond time with extraordinary characters and places. There's tens of game screens in which Chief and Colleague can apply their talents and each action or event is commented with a funny remark. The main characters speak in the voices of the famous Russian actors. Besides being the first game in the series to have 3D graphics, there's also a special bonus from QD Engine: Spread on slices of enriched bread that have been spread with butter or margarine. Top with crisply fried Swift's Premium Bacon slices.

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    It's food like this that makes eating a habit! Turns out that people all over the Net are starting to do just that. Maybe everyone but me already knows about MetaCreations' "Bryce"; I just discovered it while being impressed by the sometimes quite Riven-like renderings in the galleries of Calyxa's Pearl. The Bryce product page is pretty boring you'd think that a page about a program that produces amazing graphics would contain an amazing graphic or two, eh? I'm sure it's hard to create the really fancy images that make it into the Judged Galleries.

    On the other hand, it's really trivial to produce less awe-inspring but still way-cool ones. I downloaded the 19MB demo it's missing a few features, and puts an obvious MetaCreations watermark all over images that it generates , and made your typical "enigmatic Mystian island" in about five minutes and another five minutes or so final rendering time.

    Click on the thumbnail to the left there for the 50K jpeg. Wikis and validation, and the next chapter of "readers type the darnest things". For early warning, and things that don't quite make it into the main log, see of course gLog and openlog ; both places that I stash stuff that I might get back to later. You can stash stuff in them too, if you want! Wednesday, March 15, Attribution: I suppose I'm confessing to a copyright infringement here, although I can't actually tell if I've grabbed a copy of the actual image they're selling, or just a little sketch or thumbnail that they're using to sell the real image.

    We're trying to get the little boy to sleep reliably in his own bed rather than in a sleeping bag on the floor of our bedroom. Going pretty well so far, touch wood. I have very fond memories of hours spent sitting on the couch in the little daughter's room, with a laptop or a book and book-light , waiting for her to go to sleep.

    Sometimes I'd fall asleep myself, and M would eventually tiptoe in and wake me up. Prediction is very hard, especially when it's about the future Yogi Berra. For the little girl's something interesting the other night, I told her about how amazing her real-time stereo-music 3D version of Frogger would have seemed to someone twenty years ago, and asked her to think about things that might happen twenty years from now that'd be equally amazing to her. She suggested a truly immersive interface "a room that you could go into and be in the program" is roughly what she said.

    A pretty good first cut, I think! Not necessarily in twenty years, but sometime surprisingly soon. My two favorites are: It will become impossible, or at least very very rare, to lose anything. Because the things tell us where they are, or because the dust tells us where things are, or because there aren't "things" anymore; who knows?

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    Closer in, it will be possible for something the size of a pen to do video output over an area that has at least the same subjective size as a modern laptop display via projection onto your eyeglasses, directly onto the retina, magic holograms, who knows? I've been surprised lately at having to explain the expression "getting a toaster oven" to people - as in, "No one's gotten a toaster oven off me, yet. Or am I really that special? Mebbe every single reader I quote is the same person! I doubt it, though. You're all too idiosyncratic for that. Har har har har har har har har har. Web challenge of the day: One more comic link: Sequential Tart cited on randomwalks.

    Like the links yesterday, this is more an "industry news" sort of site than a "theory of sequential art" site; anyone who knows of any of the latter, please send it in! Having put very briefly! I used to write poetry reasonably often, but my grown-up self seems to have mostly stopped. We should teach poetry, and drawing, roughly as thoroughly as we teach mathematics. Very few things, actually; c'mon, don't be shy! One " that would be telling ". One " I kiss nothing ", which is kind of transcendant, eh? In kissing nothing, I kiss the ten thousand things. The grass is snoring.

    And finally at least for today: I should more often. The people that I'd like to kiss are all far away right now. I have a mouth full of kisses and nowhere to put them. Eccentric today, aren't we? One reader wrote, in yesterday's "Toasted Cheese? My toaster caught fire after a few seconds and now, after liberal doses of water and unplugging it when that caused even worse problems , the toaster is full of some new material that is at least as hard as epoxy and smells like old socks. I am suing this web site. I think that's silly, don't you?

    Another Cynthia Stewart story. Richard Smith's portal on net security and stuff more on why you should fear ActiveX, privacy, and so on barefooters. The latter three links are all from LarkFarm , which has been very good lately; go give Mike a look. Monday, March 13, "Dirk: Brother is connected to Bassoon because some brothers torture their older sisters by playing the bassoon. Some good information there. Spinning a variation on the element toy , here's another: The case was mentioned briefly in this Salon article , and covered extensively in this piece in The Nation in See also this brief AP story , this feature in ArtStar , this Ohio Chronicle-Telegram piece Google cache-copy , and this item in the newsletter of an Ohio nudist group.