Really enjoying the spiritual references and parallels!! Thanks for a "different" series -well thought out And the battle scenes are written with true prowess!
Furies of Calderon
Well, I just reviewed the first book, which was good. However, Isle takes a much more dark and sinister turn. Bad guys were not just evil, but highly skilled and successful, for the most part. I love smart enemies to root against, because it makes the ending that much sweeter. I also enjoyed how the story ends neatly, but there are definitely unresolved issues that make me want to read more of the books. I'm intrigued about how the author is developing a "good" nation, where the inhabitants share a common philosophy but have different opinions.
It's much easier to write an "evil" nation, I would think. But how do you keep a country secure if your entire nation is made up of fairly nice people. I'd like to see where this nation goes as a people group. The tales of Rygia and Teman continue in this epic sequel. Although this book starts out at a slower pace, it was not long before it fixed my attention and held it to the end. The world and plot deepens as Lyons reveals more landscape, characters, and background.
In this book, Lyons also shows a darker side of the world, and there is some mention of gore. I would not recommend this book for young audiences under 14 , yet these point strengthen the plot and reveals the extent of villainy. The characterization in this book was excellent. The message was powerful, and Lyons continues to build upon the theme of forgiveness. First of all, let me say that this is actually the second book in the series. If you haven't read, "In the palace of Rygia" yet, go and buy it right now. I guarantee you will not be disappointed.
Now onto this book. An amazing sequel to the first. If you have read the first one, this book just builds upon the plot. You go deeper into this fantasy world and you are going to love what you find. There is adventure, action, and unmatched suspense. There was a few parts I almost didn't want to read on, because I was afraid of the outcome.
I'm not an particularly emotional person, but this book definitely pulled on my heart strings. Now don't take that to mean it's some sappy romance. All we have to decide is what to do with the time that is given us. Jan 28, I'm going to live as like a Narnian as I can even if there isn't any Narnia. Lisa Nicodemus Lyons is now following Susan 's reviews.
Lisa Nicodemus Lyons rated a book really liked it. Jan 14, Airs Above the Ground by Mary Stewart. Lisa Nicodemus Lyons rated a book it was amazing. Lewis, The Silver Chair. Tolkien, The Fellowship of the Ring. Search for a book to add a reference.
Furies of Calderon (Audiobook) by Jim Butcher | theranchhands.com
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Gates of Orella Allegiance, Book 4 4. Their world is one in which those who die in glory return as gods to live confined to a pantheon in Hallandren's capital city and where a power known as BioChromatic magic is based on an essence known as breath that can be collected only one unit at a time.
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On the surface, the Victorian age is one of propriety, industry, prudishness and piety. Presented by Stephen Fry, this series delves deep into a period of time we think we know, to discover an altogether darker reality. For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison.
The golden age of man is coming to a close and enemies surround the civilized world. Lulled into a false sense of security by isolation and pervasive peace, human lords hatch petty schemes to weaken their rivals and gain favor with the throne. Meanwhile, an ancient darkness stirs beneath the Great Northern Mountains and the orcish hordes grow restless just beyond the Southern Peaks. Out of the chaos at the end of the Tranquility Era, a new breed of hero arrives to forge an age of sorcery and mayhem.
And into this chaos comes the Necromancer! Before being conscripted to fight in the Total War, Private Hector Park had a shattered family, a collection of old video games, and a promising career as a motorcycle stuntman.
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Now, he is dying from a virus threatening humankind with extinction. He has three days to live. But his brother has an offer even more unbelievable than reconciliation: Ten years ago, Calamity came. It was a burst in the sky that gave ordinary men and women extraordinary powers.
The awed public started calling them Epics. But Epics are no friend of man. With incredible gifts came the desire to rule. And to rule man you must crush his will. Nobody fights the Epics A shadowy group of ordinary humans, they spend their lives studying Epics, finding their weaknesses, and then assassinating them.
And David wants in. He wants Steelheart - the Epic who is said to be invincible. The Epic who killed David's father. More than anything, Joel wants to be a Rithmatist. Chosen by the Master in a mysterious inception ceremony, Rithmatists have the power to infuse life into two-dimensional figures known as Chalklings. Having nearly overrun the territory of Nebrask, the Wild Chalklings now threaten all of the American Isles. Ayrion has been training to fight since he was old enough to walk. Unfortunately, Ayrion learns the hard way that being the best isn't always a good thing.
After a tragic accident rips away his dreams and leaves him without a home, Ayrion heads south to the capital city of Aramoor in hopes of starting a new life. That journey will test him in ways he had never expected, forcing him to use every ounce of his training just to stay alive. When virtual reality becomes real enough that people feel as if they're being transported to another world, Valia Online arrives.
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A man running from his past joins the game to forget it all. Calling himself Jack Thorn, he chooses an undead race, Deathlord. A mage by choice, and a swordsman by necessity, he soon finds out that he'll need to use much more than magic and steel to survive; strategy, creativity, and carefully chosen words can often accomplish what simple attacks can't. My name is Landon Hamilton. Once upon a time I was a twenty-three year old security guard, trying to regain my life after spending a year in prison for stealing people's credit card numbers.
Okay, I was supposed to be dead. I got killed after all; but a funny thing happened after I had turned the mortal coil Sweeping from the majestic city of Ashoka to the perilous Wildness beyond her borders, enter a world where Caste determines mystical Talents, the purity of Jivatma expresses worth, and dharma may be based on a lie. Rukh Shektan has always understood duty. As a member of Caste Kumma, the warrior Caste, nothing else is acceptable.
He is expected to take part in the deadly Trials, to journey the Wildness and protect the caravans linking Humanity's far-flung cities. Though the mission is dangerous, Rukh's hope and optimism are undaunted. Karma, however, is a fickle fiend. A quest for bloody vengeance forces Derla, a skilled veteran of the Varinshold underworld, into the service of arch schemer King Janus. Charged with protecting the renowned drunkard and cardsharp Sentes Mustor, Derla finds herself drawn into a high stakes game with the notorious criminal overlord known as One Eye.
A time known as The Great Killing. The vampire clans arose and slaughtered humanity with unprecedented carnage in the northern parts of the world. Millions perished; millions were turned into herd animals. The great industrialized civilizations of the world were left in ruin. A remnant fled south to the safety of the ever present heat which was intolerable to vampires. There, blending with the local peoples, they rebuilt their societies founded on human ingenuity, steam and iron. For three days battle has raged in the snow around the great city of Tar Valon. In the city, a foretelling of the future is uttered.
On the slopes of Dragonmount, the immense mountain that looms over the city, a child is born, an infant prophesied to change the world. That child must be found before he can be killed by the forces of the Shadow. A war fueled by the dark powers of sorcery is about to engulf the peaceful land of Osten Ard - for Prester John, the High King, slayer of the dread dragon Shurakai, lies dying.